is a mobile-optimized 3D web portfolio developed using HTML, CSS, and JavaScript, inspired by side-scrolling video games.
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I’m Jewel John, Gameplay & Graphics Engineer. I work across the stack — from writing the code to crafting the visuals — on indie, mobile, and PC projects.
High-fidelity desktop racing game concept with sophisticated vehicle controller with a mix of arcade and realistic physics.
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Third-person open-world game demo project prioritizing root-motion animation state machines and character controllers.
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A short, atmospheric exploration action horror game. Focused on mood, tension, and the feeling of walking into a place that should've stayed sealed.
EXPLORE
Connect with me through my socials.